The Archive Opens
This is the beginning of the record.
Eye of Grimm is an archive — of music, of worlds, of the things that persist when everything else decays. It has existed in fragments for some time. Now it has a place to accumulate.
What This Is
The archive collects several kinds of work:
Music — dungeon synth, written first as sheet music and expanded through production. Dark, instrumental, made for listening in the same spirit you’d read a book alone at night.
Lore — documents from Holroth, the world this music inhabits. Maps, histories, bestiary fragments. Things to read or use.
TTRPG material — system-agnostic. Monster sheets, locations, tables. Made to be printed, used, lost in a dungeon.
Everything is released as unified bundles. The music and the material belong together.
What Comes Next
The first release is close. Two tracks and a bundle of accompanying material. Pay what you want, including nothing.
After that, more. The archive is not yet indexed.
In spite of everything, everything persists.